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Craig A

Commented on Halfway LiftsMaybe the answer is simulating the walking difficulty based on terrain: snow, incline, rise, etc… which in turn ties back to paths too.Upvoted Halfway LiftsUpvoted Paths between buildingsCommented on Paths between buildingsPaths could even be as simple as “area designated to have snow cleared regularly by maintenance crew” (assuming deep snow makes walking more difficult?) all the way to paving, bricks, cobble stones, planks, stairs, ramps, bridges, etcCommented on Paths between buildingsAgreed.. build bad pathways and people still gonna trample your nice snow hahahaUpvoted Roads & ParkingUpvoted Building & Lift UpgradesUpvoted Surface LiftsUpvoted Ski PatrolCommented on Automatic Slope SignsI misread the suggestion as having it put trail signs automatically at the top.. didnt realize it was suggesting all thre way down along the edges… I would agree with a vote for signage to be places automatcally at trail starts and junctions though.Upvoted Automatic Slope SignsUpvoted SeasonsUpvoted Fixing terrainCommented on Difficulty RatingSounds like real life :-DUpvoted Difficulty RatingCommented on GroupsI’d love to see this worked in eventually if the simulation can handle it… theres a reason lift queues always have “singles lines"..” and the dynamics of groups and how they behave on the mountain could add a lot of intersting possibilities for the “stories” the gameplay generate…Upvoted GroupsCommented on Lift Line CustomizationsAgreed.. as a quick implementation the single line queue is fine to get the game up and running, but lift line layout and management can make or break the flow of a lift and the experience of the skiier.. and they are pretty much always forms of multi-ple feeder queues with entra…Upvoted Lift Line CustomizationsCommented on Urban development and ski town/village(s)This could have a lot of potential depending on what way you wanted to take it. Living in a small ski town where the mountain ownership changed from private family to a large company that rhymes with “Pale” I think the interactions and tensions and synergies between what you do c…Upvoted Urban development and ski town/village(s)Upvoted Power & Water Usage for Lifts and SnowmakingUpvoted A month ingame should be a bit longerUpvoted Skiers walking on skiesUpvoted SnowboardersCommented on SnowboardersI think this isnt eventual must-have - but as described, needs to be more than just an art change. Snowboarding and skiing impact the logistics of lifts, snow, trails, beginners-vs-veterans.. all in different interesting ways for a management sim like this.Upvoted Ability to have lifts open every 30 minutes rather than an hourCommented on Be able to change trail width on same trail💯 agreeUpvoted Be able to change trail width on same trailCreated QoL: Controls that don’t require mouse and kb together