More realistic snowmaking – A larger variety of snowguns with also all weather snowmaking units possibly for them above 0 degree days just more expensive and less output, snowmaking quality could also be determined by humidity also compared to just temperature, with different snow quality depending on conditions. Players can manage water usage with the snowguns.
Proper grooming system – Groomers should actually reshape and compact the snow overnight, they should be able to move snow from one area to another to create runs in warm melt spells instead of all snow on the map melting at a constant rate.
Detailed weather patterns – Weather should change dynamically with realistic temperature, wind, humidity and precipitation. Different weather systems could bring powder, rain, freezing rain, blizzards, whiteouts or rapid warming, for example in a year you might have a rare warm spell and it wipes out 50% of your snowpack and you rely on snowmaking and grooming to stay open.
Weather affecting the mountain – With maps like australia and whatnot, more variability in a snow season, example = rare rain event that wipes out snowpack, heat, not just constant powder days every day of winter
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In Review
Feature Request
About 1 hour ago

Max
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In Review
Feature Request
About 1 hour ago

Max
Get notified by email when there are changes.